This week we took our Fusion 360 knife from last week and customized it using Maya, ZBrush, and Substance. We first took the knife into Maya to create a low-poly version of the model by resurfacing the existing creation. We then took these two models through the Zbrush - Substance pipeline. This project took me around 23 hrs to complete
Right/left sides of the new low-poly model |
Bottom/top |
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ZBrush sculpting |
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Results in Substance |
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