Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Tuesday, October 18, 2016
Animation Class Week 07 Animating a Walk Final
Round 3! This week was the same as the last, talk the refined walk cycle and refine it even further. We were also to add a hat to the model to animation or develop the walk as a personality walk. I tried to do a little of both. This project took me around 4 hours to complete.
Animation Class Week 06 Animating a Walk - Polish
Walk cycle round 2! This week we took our walk cycle from last week and refined the cycle based on the critique we received in class. This project took me around 1.5 hours to complete.
Animation Class Week 05 Animating a Walk
This week we graduated from the classic animated bouncing ball to also classic walk cycle. This week we focused on getting a basic walk cycle down by animating a simple practice rig walking in place. This animation took me around 3 hours to make.
Animation Class Week 04 Two Bouncing Balls
Third pass of the bouncing ball practice! This time we not only refined the ball bounce but also added an additional ball and an environment for the balls to bounce in. This animation took me around 3 hours to make.
Monday, September 19, 2016
Animation Class Week 03 Bouncing Ball - Polish
For this assignment we improved upon our animation of a bouncing ball we made in the previous week. I fixed some issues the animation had with the timing of the squash and stretching of the ball but there are still some issues with the timing/frames of the animation. This video took me around 1.5 hours to make.
Tuesday, September 6, 2016
Animation Class Week 02 Bouncing Ball
For this assignment we made an animation of a bouncing ball. The animation had to show elements of squashing and stretching in the animation. This video took me around 1.4 hours to make.
Monday, August 29, 2016
Animation Class Week 01 Moving Object
For our first assignment in animation we were to take an object and move/rotate it in Maya. For this assignment I tried animating a chair bouncing away from a person trying to sit down.
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