For this assignment we were tasked with creating a cube in Maya, transfer the cube into Unreal Engine 4, create materials in UE4 for the cube and perform basic prep work in the engine, then taking our new cube and building something out of the cube that suited our fancy.
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Our star of this show |
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Maya scale comparison |
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Cube exported from Maya and imported into UE4 |
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Here it is in game |
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Textures added and now the building begins |
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So for my box level, I built a house |
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Welcome to my humble home! |
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Details on the stairs |
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Mountains outside too! |
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My ancient goblet of power |
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A fireplace that needs some more love in terms of the details. Added some transparent materials to make windows too! |