Monday, September 26, 2016

3D Class Week 05 Modeling A Prop

This week is part one of a process that will span several weeks. We are learning how to model a prop in Maya and our first step involved modeling a cannon proxy. This project took a lot of what we learned before and focused on learning modeling workflow and practices. This project took me around 7 hours to complete, which includes watching the instructional videos.

First we took the UE4 guy and imported him into Maya along with his fish friend to get size reference for our cannon.
WIP proxy cannon, as compared to size and object reference
Finished cannon

The proxy in all it's glory.

Total tris at 952, goal was under 1000

Added into my earlier UE4 scene

1 comment:

  1. Model and display of work turned out rather nice. The protective flaps for the cannon look a little low res on the top and the curvature parts.