| First we took the UE4 guy and imported him into Maya along with his fish friend to get size reference for our cannon. | 
| WIP proxy cannon, as compared to size and object reference | 
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| Finished cannon | 
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| The proxy in all it's glory. | 
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| Total tris at 952, goal was under 1000 | 
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| Added into my earlier UE4 scene | 



 
Model and display of work turned out rather nice. The protective flaps for the cannon look a little low res on the top and the curvature parts.
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