Monday, October 3, 2016

3D Class Week 06 UV and Digital Sculpting for a Prop

This week we continued onward with the creation of our cannon. This week we learned how to UV the proxy cannon, bring the cannon into ZBrush, and then use digital sculpting to add details to the cannon. Altogether this project took around 3 hours to complete.
Finished cannon UVs

Original cannon
ZBrush Detailing

Decimated cannon texture

1 comment:

  1. Everything looks pretty good, please turn on perspective in ZBrush for your shots. There are some long thing slivers of UVs on the wing like protective parts of the cannon.