This week for our Oz project Melissa took over the environment thumbnails and I did more work on the environment proxy's for the VR level. I took the bridge I made last week and brought it into ZBrush to sculpt. I then took that sculpt, baked it in substance, and brought the result into UE4 as a blueprint. I also worked on making the lamp look more organic and less boxy.
Bridge Bake in ZBrush |
Bringing elements into substance to bake |
Brought into UE4 |
The new lamp I made for this week |
Cool work on the bridge, lamp is a bit too chunky and low res right now.
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