This week for our Oz project Melissa took over the environment thumbnails and I did more work on the environment proxy's for the VR level. I took the bridge I made last week and brought it into ZBrush to sculpt. I then took that sculpt, baked it in substance, and brought the result into UE4 as a blueprint. I also worked on making the lamp look more organic and less boxy.
|Bridge Bake in ZBrush|
|Bringing elements into substance to bake|
|Brought into UE4|
|The new lamp I made for this week|