Tuesday, November 29, 2016

2D Class Week 14 Concept Round 04 (Final Color)

This week for our Oz project I took the original mesh of the bridge and added small levels of detail to the original model. I steered the bridge back from the sculpt due to the normal map being too distracting compared to the other proxy models in our scene. I also separated out the top portion of the castle and smoothed the hard edges on the towers/features. Lastly, I pushed the lamp mesh further to look more organic.

Bridge with more detail on the pillars and on the side wall

Bridge with "tiled stone" detail added to the bottom

Castle roof with the features separated out and UV'd

Close up of tower with smoothed edges

Updated lamp

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