Monday, November 14, 2016

3D Class Week 12 Creating A Medium Complexity Character Part 03 Painting and Importing to Engine

Updated ZBrush Sculpt





















In Substance














Iray renders



























































In engine captures






































2 comments:

  1. Nice things are happening in the paint and materials on the skin, I really like the contrast between the front and the back. Material has a very high gloss/reflect value. Wish as much attention was given to the gear as the body. Nice work in making improvements to the sculpt!

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  2. Did not show your wireframes for Game res geo.

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