Monday, November 14, 2016

3D Class Week 12 Creating A Medium Complexity Character Part 03 Painting and Importing to Engine

Updated ZBrush Sculpt

In Substance

Iray renders

In engine captures


  1. Nice things are happening in the paint and materials on the skin, I really like the contrast between the front and the back. Material has a very high gloss/reflect value. Wish as much attention was given to the gear as the body. Nice work in making improvements to the sculpt!

  2. Did not show your wireframes for Game res geo.